No-cheat board
The public Descent leaderboard is mounted at the arcade and displays receipted runs.
proof-native semantic computer
Worlds games
Every move is a receipt
Games make distributed semantics tangible: who may move, what stays hidden, how randomness enters, which resources survive, and which history everyone may accept.
01
The flagship
A daily shared dungeon combines beacon-derived runs, permadeath, capacity-limited relics, key-gated ways, terminal banking, an attested dungeon master, cross-cell equipment and companions, achievements, guilds, quests, crafting, trade, and Bazaar settlement.
The public Descent leaderboard is mounted at the arcade and displays receipted runs.
The game code connects progression, loot, gear, companions, guilds, quests, crafting, trade, and verified Bazaar transfer.
The public play URL currently serves a shell whose client and WASM payloads are explicit placeholders. The leaderboard being live does not make the game client live.
03
The shared arcade
The shared catalogue registers six games, eight role-playing surfaces, and five services. Web, Discord, Telegram, and WeChat derive their offering vocabulary from that one registrar.
Games
dungeon · council · market · bazaar · tug · automatafl
World organs
trade · inventory · cheevos · guild · craft · companion · tavern · party
Services
doc · names · compute · grain · hermes